![]() ![]() At the end of each mission you gain experience for each tree separately, so if you sniped more, you gain more experience for that than the other two trees. Sniping someone from a long distance garnered more than up close, and additional experience would be gained for going in guns blazing or stealthily eliminating people one by one. Skill points are achieved through how you approach situations, giving you experience based on each facet of play, meaning that you gain points for a tree by playing in that style. Each tree led to different craftable items and ammo types, forcing you to make decisions when leveling based on necessity and desire of play. Whereas Ghost focuses on stealth and getting in and out of an area undetected. Sniper focused on allowing you to hold breath longer while aiming at your enemy and how your rifle would perform. The Warrior tree seemed to focus on how much damage you could take and how much ammunition you could. MonsterVine was provided a copy for preview purposesĮach combat approach has its own skill tree, that you can choose to level up as you see fit based on how you want to play. As the title suggests, you can be a sniper, a ghost, and a warrior in any capacity you desire to complete your mission. Sniper Ghost Warrior is a beautifully complex game that gives you the freedom to approach any given situation the way that you truly desire. ![]()
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